#include<bits/stdc++.h>
using namespace std;
#define FASTIO ios_base::sync_with_stdio(false);cin.tie(NULL); cout.tie(NULL);
#define endl '\n'
const int MAXN=200005, LOG=20;
int bparent[MAXN][LOG];
void build_ancestor(int n){
for(int i=1; i < LOG; i++)
for(int j=1; j<=n; j++)
bparent[j][i]=bparent[bparent[j][i-1]][i-1];
}
void solve() {
int n, q;
cin >> n >> q;
int heights[n+2];
for (int i = 1; i <= n; i++) {
cin >> heights[i];
}
vector<int> monotone;
heights[0] = INT_MAX; // Sentinel value for the last building
monotone.push_back(0); // Start with the sentinel value
for (int i = n; i >= 1; i--) {
while (monotone.size() > 1 && heights[monotone.back()] <= heights[i]) {
monotone.pop_back();
}
bparent[i][0] = monotone.back();
monotone.push_back(i);
}
build_ancestor(n);
while (q--) {
int a, b;
cin >> a >> b;
int r = a;
int cnt = 1;
while ( r <= b ) {
int i = 0;
for(; i < LOG; i++) {
if (bparent[r][i] == 0) break; // No more ancestors
if (bparent[r][i] > b) break; // Stop if ancestor is out of range
}
if( i == 0) {
break;
}
r = bparent[r][i-1]; // Move to the ancestor
cnt += (1 << (i-1)); // Count the number of buildings visible
}
cout << cnt << endl;
}
}
int main() {
FASTIO;
solve();
return 0;
}